![]() ![]() *** Spoiler - click to reveal *** sign out of your gold profile and create a new profile. Small tip: If you're boosting, when creating the game, both (or the total of players boosting) select "hidden characters no" If both/all set the option to NO the better the chances of getting together. Realized it when I saw the jump over rammy method. I, unknowingly did mix both methods (rising fire with jump over rammy and always got 3 wins. Remember to kill the oponent with (Y) and check/practice timings and you should get it on a breeze. So far everytime I tried the method never failed. Rammy then will lock the winner again and hit him for a second victory celebration and win. And speaking of guaranteed (the credit goes to Worhammer who tought me the method) Bring the losing player to a hair of health, wait for rammy to lock you on and begin the attack motion, then jump over it's charge and hit the oponent with (Y) (is better if you do it before you land, rammy won't hit when returning) starting the celebratory motion. If the player who loses have rammy equiped almost 3 wins guaranteed. or jump hit the losing player with (Y) landing on the fire spot to get burned and the second victory. Same as above bring the oponent to a hair of health, then get the timing of the fire, finally stand in the spot where the fire rises, defeat the oponent with (Y) and get hit by the fire when it rises again. The extra "win" Can also be obtained in the lava levels (you know the one with a rising column of fire). (August 28, 2011) TEST Results: Finally somebody helped me test the solution, and so far, it still works, In case it doesn't work for you (because of repatch or anything) let me know and I'll retest. As this new patch makes the animals stop attacking once your character dies. EDIT: There is a new patch on the game that maybe will make the rammy method obsolete.
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